Wondering what the next feature in WiiConnect will be? Well if you’ve been looking at the changes at google code, you would’ve noticed a lot of talk about stamps. Stamps, are WiiConnect’s version of achievements. “Stamp sheets” are a collection of stamps saved in a file with a .stamp extension. A stamp sheet contains a header, with the game title, the four letter game ID, the creator, the and number of stamps. Then it goes chronologically through the stamps, until it reaches the footer. The footer than contains extra info about the stamp sheet, the console (either Wii or Virtual Console), the subconsole (if a virtual console game, otherwise this is 0), the genre, the ESRB rating, the developer, and the publisher.
Stamps themselves are made with a short description of what it does, the offset to the place to check for a value, the length of the data, and the value to compare the value at the offset to. Before all of this happens, though, the save file must be decrypted, and unpacked (and stripped of the headers) so that the offset starts at the raw save data. I’ll probably be looking at segher’s wii.git for some help with this.
WiiConnect is also going to partner with Wii-Records. This means that you will be able to view high scores of (almost) every wii game directly from WiiConnect, and (maybe) be able to submit your high scores! I think this partnership will really add a lot to WiiConnect, and once again, bring even more of an XBOX Live feel. Speeking of which, rankings on Wii-Records and stamps accomplished will be accounted for and used to make a “gamer score.” I still need to think of a name for that, so if anyone has any ideas…
Last, a lot of people have been asking about getting gmail to work with WiiConnect. That is currently NOT POSSIBLE. Gmail uses SSL, which basically means things need to be encrypted. I will add this feature soon, so that gmail can work with WiiConnect. I just need to either make, or edit an existing, library that can handle SSL sessions for me. Along with this, there have been a ton of fixes lately that will allow WiiConnect to work with more servers.